This article is about a feature that was removed from the game.
|Some people just enjoy making others suffer. -- Zenok, White Spire Fence|
|Opponent's healing is reduced by [10%/15%/25%] per unique Heartless unit you have.|
Change logs[edit | edit source]
- Wicked Intent has been removed from the game.
- Alliance items no longer have an inherent Tier and are in their own Alliance category.
- Heal prevention percentage changed from 25% to 10/15/25% per Heartless unit
- Fix Wicked Intent amplifying regen instead of dampening it.
- Fix crazy numbers on healing display when Wicked Intent is in play.
- Now also blocks HP regen.