Venomancer

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Venomancer
Venomancer icon.png
Savage icon.png Warlocks icon.png
Tier One
Level
One star icon.png Two star icon.png Three star icon.png
1,000 2,000 4,000
100 100 100
44 88 175
[50/55] [100/110] [200/220]
1.20 1.20 1.20
275 275 275
3 3 3
20 20 20
0 0 0

Venomancer is a Tier One hero in Dota Underlords. Venomancer has Savage Savage ii.png and Warlocks Warlocks ii.png alliances.

Ability[edit | edit source]

Venomous Gale

Venomous Gale

Cooldown icon.png Cooldown: [10/8/6] seconds
Mana icon.png Mana Cost: 100 Mana
Launches a ball of venom in a line, poisoning enemy units so that they take [30/60/120] damage as well as [10/20/40] damage every 3s for a duration of 15s. Affected units lose 50% movement speed and 25 attack speed.

Old Ability[edit | edit source]

Plague Ward
Plague Ward.png
Savage icon.png
Level
One star icon.png Two star icon.png Three star icon.png
200 220 240
50-55 100-110 150-170
1.4 1.4 1.4
0 0 0
8 8 8
0 0 0
Plague Ward

Plague Ward

Cooldown icon.png Cooldown: 5 seconds
Mana icon.png Mana Cost: 100 Mana
Venomancer summons 1 Plague Ward to fight alongside him.

Equipment[edit | edit source]

Equipment based on Acid Hydra

Venomancer Equipment.jpg

Change logs[edit | edit source]

October 31, 2019 Patch
  • Venomous gale icon.png Venomous Gale:
    • Venomancer only gains 1 bonus stack on cast of Venomous Gale and does not gain per tick of that ability.

October 02, 2019 Patch

  • Venomous gale icon.png Venomous Gale:
    • While Venomancer still only targets units within his attack range (3 cells), the actual Gale projectile travels up to 5 cells.
    • Projectile damage increased to [30, 60, 120] from [25, 50, 100].

September 26, 2019 Patch

  • Removed Plague ward icon.png Plague Ward ability.
  • Added Venomous gale icon.png Venomous Gale:
    • Launches a ball of venom in a line, poisoning enemy units so that they take [25, 50, 100] damage as well as [10, 20, 40] damage every 3s for a duration of 15s. Affected units lose 50% movement speed and 25 Attack Rate.
    • Mana Cost: 100.
    • Cooldown: [10, 8, 6].

August 01, 2019 Patch

  • Plague ward icon.png Plague Ward:
    • Number of Wards spawned changed from (1, 1, 3) to (1, 1, 1)
    • Maximum Health changed from (200, 200, 240) to (200, 220, 240)
    • Attack Damage Minimum changed from (50, 80, 120) to (50, 100, 150)
    • Attack Range changed from 6 to 8
    • Attack Damage Maximum changed from (55, 100, 140) to (55, 110, 170)
    • Cooldown changed from 5/6/7 to 5

July 19, 2019 Patch

  • Maximum Health changed from [550, 1100, 2200] to [500, 1000, 2000].
  • Gold Cost changed from 3 to 1.
  • Draft Tier changed from 3 to 1.
  • Attack Damage Maximum changed from [60, 120, 240] to [55, 110, 220].
  • Plague ward icon.png Plague Ward:
    • Number of wards changed from [1, 2, 4] to [1, 1, 3].
    • Armor changed from 5 to 0.
    • Maximum Health changed from 200 to [200, 200, 240].
    • Attack Damage Minimum changed from 50 to [50, 80, 120].
    • Attack Damage Maximum changed from 100 to [55, 100, 140].

July 04, 2019 Patch

  • Health increased from [500, 1000, 2000] to [550, 1100, 2200]
  • Changes to Plague ward icon.png Plague Ward
    • Summon Count increased from 1 Ward to [1, 2, 4] Wards.
    • Ward is always Rank 1.
    • Cast Point reduced from 0.5s to 0.13s.
    • Cooldown increased from 5 to [5, 6, 7].
    • Wards have 50% magic resistance.