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Happystalin (talk | contribs) No edit summary |
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|alliance2 = Assassin |
|alliance2 = Assassin |
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|alliance3 = |
|alliance3 = |
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− | |tier = |
+ | |tier = 3 |
− | |health1 = |
+ | |health1 = 800 |
− | |health2 = 1, |
+ | |health2 = 1,600 |
− | |health3 = 3, |
+ | |health3 = 3,840 |
|mana1 = 100 |
|mana1 = 100 |
||
|mana2 = 100 |
|mana2 = 100 |
||
|mana3 = 100 |
|mana3 = 100 |
||
|dps1 = 55 |
|dps1 = 55 |
||
− | |dps2 = |
+ | |dps2 = 110 |
− | |dps3 = |
+ | |dps3 = 263 |
− | |damage1 = [ |
+ | |damage1 = [50/60] |
− | |damage2 = [ |
+ | |damage2 = [78/98] |
− | |damage3 = [ |
+ | |damage3 = [138/178] |
|attackspeed1 = 1.00 |
|attackspeed1 = 1.00 |
||
|attackspeed2 = 0.80 |
|attackspeed2 = 0.80 |
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|armor2 = 5 |
|armor2 = 5 |
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|armor3 = 5 |
|armor3 = 5 |
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− | |healthregen1 = |
+ | |healthregen1 = 0 |
− | |healthregen2 = |
+ | |healthregen2 = 0 |
− | |healthregen3 = |
+ | |healthregen3 = 0 |
}} |
}} |
||
− | '''Slark''' is a {{ |
+ | '''Slark''' is a {{tierthree}} [[Heroes|hero]] in [[Dota Underlords]]. Slark has {{Scaled}} and {{Assassin}} alliances. |
==Abilities== |
==Abilities== |
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| cooldown = |
| cooldown = |
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| mana = |
| mana = |
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− | | desc = '''Passive''': Slark increases his damage by [ |
+ | | desc = '''Passive''': Slark increases his damage by [2/3/4] and his attack speed by [2/3/3] with each attack. |
| lore = Slark is instrumental in moving our product in and out of Dark Reef. - Jull, Self-Made Man |
| lore = Slark is instrumental in moving our product in and out of Dark Reef. - Jull, Self-Made Man |
||
| notes = * The stacks from Essence Shift last for the entire round. |
| notes = * The stacks from Essence Shift last for the entire round. |
||
* Missed attacks will not grant stacks. |
* Missed attacks will not grant stacks. |
||
}} |
}} |
||
+ | |||
{{Ability |
{{Ability |
||
| name = Pounce |
| name = Pounce |
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| notes = |
| notes = |
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}} |
}} |
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+ | |||
+ | {{Ability |
||
+ | | name = Slark 3 Star Effect |
||
+ | | image = 3star.png |
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+ | | cooldown = 7.00 |
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+ | | damagetype = magical |
||
+ | | desc = Slark gains Dark Pact. After a short delay, Slark sacrifices some of his blood, purging negative effects and damaging enemies within 2 cells for a total of 300 damage. Slark himself takes 50% of the damage too. |
||
+ | | notes = * The self-inflicted damage can be reduced or amplified, but can never kill Slark. |
||
+ | }} |
||
+ | |||
⚫ | |||
+ | 2-star equipment based on [[dota:Ocean_Conqueror|Ocean Conqueror]] set |
||
+ | |||
+ | 3-star equipment based on [[dota:Shivshell_Crawler|Shivshell Crawler]] set |
||
==Responses== |
==Responses== |
||
{{Main|Slark/Responses}} |
{{Main|Slark/Responses}} |
||
⚫ | |||
==Change logs== |
==Change logs== |
||
{{Scrollbox |
{{Scrollbox |
||
| content = |
| content = |
||
+ | [[August 27, 2020 Patch]] |
||
+ | * Tier changed from 4 to 3 |
||
+ | * Health changed from [900/1,800/3,600] to [800/1,600/3,840] |
||
+ | * Attack Damage Minimum changed from [60, 90, 126] to [50, 78, 138] |
||
+ | * Attack Damage Maximum changed from [70, 110, 174] to [60, 98, 178] |
||
+ | * Health regen changed from 5 to 0 |
||
+ | * {{A|Essence Shift}}: |
||
+ | ** Bonus Damage gain per attack changed from [3/5/6] to [2/3/4] |
||
+ | ** Attack Speed gain per attack changed from [3/4/5] to [2/3/3] |
||
+ | * 3 Star Effect: Slark gains Dark Pact. After a short delay, Slark sacrifices some of his life blood, purging negative effects and damaging enemies nearby. Slark himself takes some of the damage too. |
||
+ | |||
[[January 24, 2020 Patch]] |
[[January 24, 2020 Patch]] |
||
* Attack Damage Minimum changed from [50, 72, 126] to [60, 90, 126] |
* Attack Damage Minimum changed from [50, 72, 126] to [60, 90, 126] |
Revision as of 15:25, 28 August 2020
This article is a stub. You can help Dota Underlords Wiki by expanding it. |
Slark | ||||||||||||||||||||||||||||||||||||||||
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Tier Three | ||||||||||||||||||||||||||||||||||||||||
|
Slark is a Tier Three hero in Dota Underlords. Slark has Scaled and Assassin alliances.
Abilities
Notes:
- The stacks from Essence Shift last for the entire round.
- Missed attacks will not grant stacks.
Pounce | |
Passive: After landing from a leap, Slark disarms his target for 3 seconds. | |
How did he get the drop on us again!? - Hobgen, Fiery Temper |
Slark 3 Star Effect | |
Cooldown: 7.00 seconds | |
Damage Type: Magical | |
Slark gains Dark Pact. After a short delay, Slark sacrifices some of his blood, purging negative effects and damaging enemies within 2 cells for a total of 300 damage. Slark himself takes 50% of the damage too. |
Notes:
- The self-inflicted damage can be reduced or amplified, but can never kill Slark.
Equipment
2-star equipment based on Ocean Conqueror set
3-star equipment based on Shivshell Crawler set
Responses
Main article: Slark/Responses
Change logs
August 27, 2020 Patch
- Tier changed from 4 to 3
- Health changed from [900/1,800/3,600] to [800/1,600/3,840]
- Attack Damage Minimum changed from [60, 90, 126] to [50, 78, 138]
- Attack Damage Maximum changed from [70, 110, 174] to [60, 98, 178]
- Health regen changed from 5 to 0
- Essence Shift:
- Bonus Damage gain per attack changed from [3/5/6] to [2/3/4]
- Attack Speed gain per attack changed from [3/4/5] to [2/3/3]
- 3 Star Effect: Slark gains Dark Pact. After a short delay, Slark sacrifices some of his life blood, purging negative effects and damaging enemies nearby. Slark himself takes some of the damage too.
- Attack Damage Minimum changed from [50, 72, 126] to [60, 90, 126]
- Attack Damage Maximum changed from [60, 92, 174] to [70, 110, 174]
- Essence Shift:
- Bonus Damage gain per attack changed from [3, 4, 5] to [3, 5, 6]
- Attack Speed gain per attack changed from [2.0, 3.5, 5.0] to [3.0, 4.0, 5.0]
- Gold Cost changed from 3 to 4
- Maximum Health changed from [750, 1350, 3600] to [900, 1800, 3600]
- Essence Shift:
- Stolen Attack Speed changed from [1, 2, 3] to [2, 3.5, 5]
- Maximum Health changed from [1000, 2000, 4800] to [1000, 1800, 4800]
- essence shift no longer reduces attack speed and damage from the target (Slark still gains the effects)
- Essence Shift:
- Stolen Attack Speed changed from [3, 5, 7] to [1, 2, 3]
- Maximum Health changed from [500, 1000, 2000] to [500, 1000, 2400].
- Attack Damage Minimum changed from [50, 72, 105] to [50, 72, 126].
- Attack Damage Maximum changed from [60, 92, 145] to [60, 92, 174].