September 12, 2019 Patch

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Patch notes

Update 1

General

Update 2

Gameplay

  • Reduced the chances of finding Tier Four units by 5%, from level 6 to 8.

Hero changes

Arc warden mini icon.png Arc Warden:

  • Maximum Health changed from [700, 1400, 2800] to [600, 1200, 2400]

Disruptor mini icon.png Disruptor:

  • Ace Effect:
    • Now reads: The effect of the Warlocks Warlocks ii.png Alliance is now applied to 1 target per Alliance level.

Enigma mini icon.png Enigma:

  • Ace Effect:
    • Now prevents gaining mana from attacks while Hexed, Silenced or Stunned, instead of draining it.

Alliance changes

Warlock Warlocks ii.png Alliance:

  • Healing changed from [50%, 80%, 130%] -> [50%, 70%, 100%].

Assassin Assassins ii.png Alliance:

  • On a critical strike, Assassin's wound the target reducing healing done by [50%, 100%].