September 05, 2019 Patch

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Patch notes

General

  • Uncap Proto Pass XP, up level cap to 99.
  • Two star icon.png and Three star icon.png visual upgrades for Alchemist mini icon.png Alchemist, Bloodseeker mini icon.png Bloodseeker, Crystal maiden mini icon.png Crystal Maiden, Sand king mini icon.png Sand King, and Tusk mini icon.png Tusk.
  • Animation improvements.
  • FX optimization and improvements.
  • Added framerate option on mobile. Now you can select from the default (30FPS), 60FPS, and 15FPS (battery saver), as well as an option to up to 60FPS only while plugged in.
  • When a unit in the shop can combine into a Three star icon.png unit, the Three star icon.png version rather than the Two star icon.png version is shown.

Gameplay

  • Melee units can now target Barricade icon.png barricades if no better targets are available.
  • Assassin Assassins ii.png targeting and Blink dagger icon.png Blink Dagger targeting is now a bit more random between left and right when selecting the farthest target.

Hero changes

Arc warden mini icon.png Arc Warden:

  • Tempest double icon.png Tempest Double:
    • There is now a 3 second cooldown on creating another clone whenever a clone dies.

Sand king mini icon.png Sand King:

  • Caustic finale icon.png Caustic Finale:
    • Fixed an issue where duration was not set properly, leading to Caustic Finale doing the timer-expired rather than the on-death damage much of the time.

Tidehunter mini icon.png Tidehunter:

  • Ravage icon.png Ravage:
    • Now applies its damage after the stun is applied, so the Shaman Shaman ii.png Ace Effect interacts properly.

Tiny mini icon.png Tiny: