Scrappy

From Dota Underlords Wiki
Jump to: navigation, search

This article is about a feature that is out of season.

Scrappy Scrappy ii.png is an alliance in Dota Underlords.

Alliance bonus[edit | edit source]

Scrappy bonus 1.png A Random Scrappy is granted +7 Armor and +8 HP Regeneration. Armor and HP are doubled whenever you have fewer units alive than your opponent does.
Scrappy bonus 2.png All Scrappy units gain +7 Armor and +8 HP Regeneration. Armor and HP are doubled whenever you have fewer units alive than your opponent does.
Scrappy bonus 3.png Allies gain +7 Armor and +8 HP Regeneration. Armor and HP are doubled whenever you have fewer units alive than your opponent does.

Notes[edit | edit source]

  • Dynamic count of units during combat for double HP regen and armor also count contraptions as units for calculations.

Heroes[edit | edit source]

Clockwerk portrait icon.png
Scrappy icon.png Inventor icon.png
Clockwerk
Sniper portrait icon.png
Scrappy icon.png Deadeye icon.png Hunter icon.png
Sniper
Techies portrait icon.png
Scrappy icon.png Inventor icon.png
Techies
Timbersaw portrait icon.png
Scrappy icon.png Inventor icon.png
Timbersaw
Tinker portrait icon.png
Scrappy icon.png Inventor icon.png
Tinker

Change logs[edit | edit source]

January 09, 2020 Patch

  • Bonus Armor changed from 8/16 to 7/14. HP Regen unchanged at 8/16.

December 28, 2019 Patch

  • Armor bonus changed from 9 to 8 and disadvantaged armor bonus changed from 18 to 16.

July 19, 2019 Patch

  • Scrappy Scrappy ii.png Alliance now takes 2 units per level (down from 3) :
    • Level 1 - A random scrappy unit is granted +9 Armor and +8 HP regeneration.
    • Level 2 - All scrappy units are granted +9 Armor and +8 HP regeneration.
    • Level 3 - All allies are granted +9 Armor and +8 HP regeneration.
    • [Armor and HP are doubled if you start the fight with less units than your opponent] is changed to [Armor and HP are doubled whenever you have fewer units alive than your opponent does].

June 25, 2019 Patch

  • Now provides 8 armor and 9 health regeneration. It provides double that amount if your starting army is smaller in size than your opponent's.
Alliances
Player Assassin Assassins ii.png  •  Brawny Brawny ii.png  •  Brute Brute ii.png  •  Champion Champion ii.png  •  Demon Demon ii.png  •  Dragon Dragon ii.png  •  Fallen Fallen ii.png  •  Healer Healer ii.png  •  Heartless Heartless ii.png  •  Human Human ii.png  •  Hunter Hunters ii.png  •  Knight Knight ii.png  •  Mage Mages ii.png  •  Magus Magus ii.png  •  Poisoner Poisoner ii.png  •  Rogue Rogue ii.png  •  Savage Savage ii.png  •  Scaled Scaled ii.png  •  Shaman Shaman ii.png  •  Spirit Spirit ii.png  •  Summoner Summoner ii.png  •  Swordsman Swordsman ii.png  •  Troll Troll ii.png  •  Vigilant Vigilant ii.png  •  Void Void ii.png  •  Warrior Warriors ii.png
Out of Season
or Removed
Demon Hunter Demon Hunters ii.png  •  Elusive Elusive ii.png  •  Inventor Inventors ii.png  •  Scrappy Scrappy ii.png  •  Shaman Shaman ii (old).png  •  Druid Druid ii.png  •  Blood-Bound Blood-bound ii placeholder.png  •  Deadeye Deadeye ii placeholder.png  •  Insect Insect ii.png  •  Primordial Primordial ii.png  •  Warlocks Warlocks ii.png