TheRealAmorian (talk | contribs) (Notes - Bleed is pure damage) |
TheRealAmorian (talk | contribs) (Bleed stacks, damage and mana generation) |
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==Notes== |
==Notes== |
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* Savage bleed is dealt as pure damage. |
* Savage bleed is dealt as pure damage. |
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+ | * Duration of bleed stacks from multiple savage units are all refreshed when one of the savage units attacks the target. |
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+ | * Each bleed tick will count damage and mana generation towards the savage unit that applied/refreshed the latest stack. |
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==Heroes== |
==Heroes== |
Revision as of 16:46, 23 September 2019
This article is a stub. You can help Dota Underlords Wiki by expanding it. |
Savage is an alliance in Dota Underlords.
Alliance bonus
Allied Savage units apply a stackable 5 damage/s bleed on attack for 3 seconds. Duration refreshes each attack. | |
Allied Savage units apply a stackable 10 damage/s bleed on attack for 3 seconds. Duration refreshes each attack. | |
Allied Savage units apply a stackable 15 damage/s bleed on attack for 3 seconds. Duration refreshes each attack. |
Notes
- Savage bleed is dealt as pure damage.
- Duration of bleed stacks from multiple savage units are all refreshed when one of the savage units attacks the target.
- Each bleed tick will count damage and mana generation towards the savage unit that applied/refreshed the latest stack.
Heroes
Change logs
- Changed from "Allies gain +10/25/45% Attack Damage" to "Allied Savage units apply a stackable 5/10/15 damage/s bleed on attack for 3s. Duration refreshes each attack."