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==Alliance bonus== |
==Alliance bonus== |
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<onlyinclude>{| style="background:rgba(0,0,0,.4); padding:10px;border:1px solid #505050;color:#fff;" |
<onlyinclude>{| style="background:rgba(0,0,0,.4); padding:10px;border:1px solid #505050;color:#fff;" |
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− | |[[File:Savage bonus 1.png|link=]] || Allied Savage units gain + |
+ | |[[File:Savage bonus 1.png|link=]] || Allied Savage units gain +5 Attack Damage each time they land an attack. |
|- |
|- |
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− | |[[File:Savage bonus 2.png|link=]] || Allied Savage units gain +8 Attack Damage each time they land an attack |
+ | |[[File:Savage bonus 2.png|link=]] || Allied Savage units and all allied summons of any alliance gain +8 Attack Damage each time they land an attack. |
|- |
|- |
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− | |[[File:Savage bonus 3.png|link=]] || |
+ | |[[File:Savage bonus 3.png|link=]] || All allied units gain +13 Attack Damage each time they land an attack. |
|}</onlyinclude> |
|}</onlyinclude> |
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{| |
{| |
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| {{Hero|Bristleback}} |
| {{Hero|Bristleback}} |
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⚫ | |||
| {{Hero|Lone Druid}} |
| {{Hero|Lone Druid}} |
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| {{Hero|Lycan}} |
| {{Hero|Lycan}} |
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⚫ | |||
⚫ | |||
− | | {{Hero| |
+ | | {{Hero|Pangolier}} |
⚫ | |||
| {{Hero|Tusk}} |
| {{Hero|Tusk}} |
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⚫ | |||
⚫ | |||
+ | ===Out of Season Heroes=== |
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+ | {| |
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+ | | {{Hero|Sand King}} |
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+ | |} |
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+ | |||
+ | ==Summons== |
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+ | {| |
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+ | | [[File:Spirit bear icon.png|120px|center|link=Spirit Bear]]</div> |
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+ | <div style="text-align: center; margin-left: 5px; margin-top: 5px;">{{Hero synergy|Spirit Bear}}</div> |
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+ | <div style="color: white; line-height: 26px; text-align: center; font-weight: bold; text-shadow: 0px 1px 0px 3.0 #000;">Spirit Bear</div></div> |
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+ | | [[File:Savage wolf icon.png|120px|center|link=Savage Wolf]]</div> |
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+ | <div style="text-align: center; margin-left: 5px; margin-top: 5px;">{{Hero synergy|Savage Wolf}}</div> |
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+ | <div style="color: white; line-height: 26px; text-align: center; font-weight: bold; text-shadow: 0px 1px 0px 3.0 #000;">Savage Wolf</div></div> |
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|} |
|} |
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==Change logs== |
==Change logs== |
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+ | {{Scrollbox |
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+ | |content = |
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+ | [[August 27, 2020 Patch]] |
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+ | * Bonus damage per attack chaned from [5, 8, 10] to [5, 8, 13] |
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+ | |||
+ | [[April 03, 2020 Patch]] |
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+ | * Bonus damage per attack changed from [5, 7, 10] to [5, 8, 10] |
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+ | |||
+ | [[March 05, 2020 Patch]] |
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+ | * The Savage alliance bonus now applies to [All allied Savage units, All allied Savage units and all allied summons of any alliance, All allied units] |
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+ | * Bonus Attack Damage per Attack changed from [5, 6, 10] to [5, 7, 10] |
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+ | |||
+ | [[February 25, 2020 Patch]] |
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+ | * OLD: Allied Savage units gain +[ 5, 10, 20 ] Attack Damage each time they land an attack on an enemy or cast a damaging spell. |
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+ | * NEW: [ Allied Savage units, All allied heroes, All allied units ] gain +[ 6, 8, 10 ] Attack Damage each time they land an attack. |
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+ | |||
+ | [[December 19, 2019 Patch]] |
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+ | * Bonus damage per attack increased from [4, 7, 15] to [5, 10, 20] |
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+ | |||
+ | [[November 27, 2019 Patch]] |
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+ | * Bonus damage per attack increased from [3, 6, 12] to [4, 7, 15] |
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+ | |||
+ | [[October 31, 2019 Patch]] |
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+ | * Bonus Attack Damage per attack decreased from [4, 8, 15] to [3, 6, 12] |
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+ | |||
[[October 24, 2019 Patch]] |
[[October 24, 2019 Patch]] |
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* Attack Damage gain decreased from [7/15/25] to [4/8/15]. |
* Attack Damage gain decreased from [7/15/25] to [4/8/15]. |
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[[August 01, 2019 Patch]] |
[[August 01, 2019 Patch]] |
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* Changed from "Allies gain +10/25/45% Attack Damage" to "Allied {{Savage}} units apply a stackable 5/10/15 damage/s bleed on attack for 3s. Duration refreshes each attack." |
* Changed from "Allies gain +10/25/45% Attack Damage" to "Allied {{Savage}} units apply a stackable 5/10/15 damage/s bleed on attack for 3s. Duration refreshes each attack." |
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+ | }} |
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+ | |||
+ | {{AllianceNav}} |
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[[Category:Alliances]] |
[[Category:Alliances]] |
Latest revision as of 13:36, 29 August 2020
This article is a stub. You can help Dota Underlords Wiki by expanding it. |
Savage is an alliance in Dota Underlords.
Alliance bonus[ | ]
Allied Savage units gain +5 Attack Damage each time they land an attack. | |
Allied Savage units and all allied summons of any alliance gain +8 Attack Damage each time they land an attack. | |
All allied units gain +13 Attack Damage each time they land an attack. |
Heroes[ | ]
Out of Season Heroes[ | ]
Summons[ | ]
Spirit Bear
|
Savage Wolf
|
Change logs[ | ]
August 27, 2020 Patch
- Bonus damage per attack chaned from [5, 8, 10] to [5, 8, 13]
- Bonus damage per attack changed from [5, 7, 10] to [5, 8, 10]
- The Savage alliance bonus now applies to [All allied Savage units, All allied Savage units and all allied summons of any alliance, All allied units]
- Bonus Attack Damage per Attack changed from [5, 6, 10] to [5, 7, 10]
- OLD: Allied Savage units gain +[ 5, 10, 20 ] Attack Damage each time they land an attack on an enemy or cast a damaging spell.
- NEW: [ Allied Savage units, All allied heroes, All allied units ] gain +[ 6, 8, 10 ] Attack Damage each time they land an attack.
- Bonus damage per attack increased from [4, 7, 15] to [5, 10, 20]
- Bonus damage per attack increased from [3, 6, 12] to [4, 7, 15]
- Bonus Attack Damage per attack decreased from [4, 8, 15] to [3, 6, 12]
- Attack Damage gain decreased from [7/15/25] to [4/8/15].
- Changed to: Allied Savage units gain +[4, 8, 15] Attack Damage each time they land an attack on an enemy or cast a damaging spell.
- Tweaked Savage numbers to [7, 15, 25] from [4, 8, 15].
- Changed to: Allied Savage units gain +[4, 8, 15] Attack Damage each time they land an attack on an enemy. This replaces the bleed effect that would be applied each time they landed an attack.
- Changed from "Allies gain +10/25/45% Attack Damage" to "Allied Savage units apply a stackable 5/10/15 damage/s bleed on attack for 3s. Duration refreshes each attack."
Alliances | |
---|---|
Player | Assassin • Brawny • Brute • Champion • Demon • Dragon • Fallen • Healer • Heartless • Human • Hunter • Knight • Mage • Magus • Poisoner • Rogue • Savage • Scaled • Shaman • Spirit • Summoner • Swordsman • Troll • Vigilant • Void • Warrior |
Out of Season or Removed |
Demon Hunter • Elusive • Inventor • Scrappy • Shaman • Druid • Blood-Bound • Deadeye • Insect • Primordial • Warlocks |