This article is about a feature that was removed from the game.
|Actions have consequences. -- Zenok, White Spire Fence|
|Units attacking Scaled units take [30/45/60] damage/sec for 3 seconds. This timer resets each time the Scaled unit is attacked.|
Notes[edit | edit source]
- Retaliate deals pure damage.
- Multiple instances of Retaliate increase the damage.
Change logs[edit | edit source]
- Alliance items no longer have an inherent Tier and are in their own Alliance category.
- Damage per second changed from 80 to 30/45/60