The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
This article or section contains content that is out of season. It has been removed from the game, but may reappear at a later date.
This article is about a feature that is out of season.
This article is a stub. You can help Dota Underlords Wiki by expanding it.
This article is a stub. You can help Dota Underlords Wiki by expanding it.
Changed from "Enemies attacking Primordial/Allied units have a 25% chance to have their attack speed slowed by 50% each attack. This effect is applied at the start of the attack and lasts for the duration of the attack." to "Allied Primordial units spawn a rank 1/2 Eidolon on death. Eidolons are ranged Primordial units that don't spawn Eidolons."
Level 1: Enemies attacking Primordial units have a 25% chance to have their attack speed slowed by 50 each attack. This effect is applied at the start of the attack and lasts for the duration of the attack.
Level 2: Enemies attacking friendly units have a 25% chance to have their attack speed slowed by 50 each attack. This effect is applied at the start of the attack and lasts for the duration of the attack.