Primordial

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Primordial Primordial ii.png is an alliance in Dota Underlords.

Alliance bonus[edit | edit source]

Primordial bonus 1.png Allied Primordial units spawn a rank 1 Eidolon on death. Eidolons are ranged Primordial units that don't spawn Eidolons.
Primordial bonus 2.png Allied Primordial units spawn a rank 2 Eidolon on death. Eidolons are ranged Primordial units that don't spawn Eidolons.

Heroes[edit | edit source]

Arc warden icon.png
Primordial icon.png Summoner icon.png
Arc Warden
Enigma icon.png
Void icon.png Primordial icon.png
Enigma
Io icon.png
Primordial icon.png Druid icon.png
Io
Morphling icon.png
Primordial icon.png Mage icon.png
Morphling
Razor icon.png
Primordial icon.png Mage icon.png
Razor
Tiny icon.png
Primordial icon.png Warrior icon.png
Tiny

Eidolon[edit | edit source]

Eidolon
Eidolon.png
Primordial icon.png
Level
One star icon.png Two star icon.png Three star icon.png
&&&&&&&&&&&&&450.&&&&&0450 &&&&&&&&&&&&&900.&&&&&0900 &&&&&&&&&&&&1350.&&&&&01,350
33 80 200
[40/60] [80/120] [160/240]
1.50 1.25 1.00
400 400 400
2 2 2
50 50 50
3 8 10

Change logs[edit | edit source]

March 19, 2020 Patch
  • Will try to spawn Eidolons up to 2 cells away if nearby cells are occupied.

January 24, 2020 Patch

  • Eidolon mini icon.png Eidolon:
    • Attack Rate changed from 0.667 to [0.667, 0.8]
    • Armor changed from [3, 5] to [3, 8]

December 18, 2019 Patch

  • Now a 2/4 alliance, the third level removed from the game.

November 27, 2019 Patch

  • Eidolon mini icon.png Eidolon:
    • Armor changed from [5, 10, 10] to [3,5,8]
    • Maximum Health changed from [600, 1200, 2400] to [600, 1200, 1800]

November 21, 2019 Patch

  • Eidolon mini icon.png Eidolon:
    • Armor changed from [5, 10, 15] to [5, 10, 10]

October 24, 2019 Patch

  • Primordial Alliance changed from 2/4 to 2/4/6 allowing for strong Rank 3 Eidolons.

August 01, 2019 Patch

  • Changed from "Enemies attacking Primordial/Allied units have a 25% chance to have their attack speed slowed by 50% each attack. This effect is applied at the start of the attack and lasts for the duration of the attack." to "Allied Primordial units spawn a rank 1/2 Eidolon on death. Eidolons are ranged Primordial units that don't spawn Eidolons."

July 24, 2019 Patch

  • Level 1: Enemies attacking Primordial units have a 25% chance to have their attack speed slowed by 50 each attack. This effect is applied at the start of the attack and lasts for the duration of the attack.
  • Level 2: Enemies attacking friendly units have a 25% chance to have their attack speed slowed by 50 each attack. This effect is applied at the start of the attack and lasts for the duration of the attack.

July 19, 2019 Patch

  • Primordial Primordial ii.png Alliance now also has a 10% chance to disarm ranged attackers for 4 seconds.
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Out of Season
or Removed
Elusive Elusive ii.png  •  Inventor Inventors ii.png  •  Scrappy Scrappy ii.png  •  Shaman Shaman ii.png