November 21, 2019 Patch

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Patch notes

The Update in which Knight is Day

General

  • Nerfed crashes across the board.
  • Memory savings on mobile.
  • Improved drag behavior, including adding a particle when hovering an item over a unit.
  • Fixed an issue where units dragged from the shop could improperly displace board units.
  • Fixed card reward screen for mobile.
  • Fixed a UI issue where the last row of the jail could be squished.
  • Fixed a UI issue with win streaks on neutral rounds.
  • Improved win/lose streak FX for the new UI.
  • Fixed a UI issue with decimals showing in DPS meters.
  • Added detailed tooltips to the DPS meters.
  • Visual updates to leaderboard UI
  • Fixed an issue with the player icon sidebar when switching between Large and Small Screen layouts.

Duos

Duos Teams

  • Playing a Duos match with a friend now creates a persistent Duos team.
  • The number of matches played along with your track record will be tracked for each of your teams.
  • When you’ve played three matches with the same player, you’ll unlock the ability to name your team.
  • Have team name ragrets? No worries, you can rename your team every three matches.

Ranked Duos

  • There is now a Ranked Duos matchmaking queue.
  • Progress in this mode counts towards your solo (existing) rank up to Big Boss level.
  • Each Duos team now also has its own Duos team rank, so grab a friend and become Big Bosses together!

Casual Duos

  • You can now queue for Casual Duos with a bot partner for those times when your friends aren’t online
  • Using Team Chat, your bot teammate will request units from you to rank up heroes and complete Alliances
  • They will also respond to your Team Chat requests for units and Alliances
  • Be nice to your bot teammate

Underlord changes

Anessix mini icon.png Anessix:

  • Maximum Health changed:
    • [1000, 1350, 1700, 2050, 2400, 2750, 3100, 3450, 3800, 4150] -> [1000, 1500, 2000, 2500, 3000, 3500, 4000, 4500, 5000, 5500]
  • Demon Archer:
    • Attack Damage Minimum changed:
      • [50, 60, 70, 80, 90, 100, 110, 120, 130, 140] -> [30, 36, 42, 48, 54, 60, 66, 72, 78, 84]
    • Attack Damage Maximum changed:
      • [60, 70, 80, 90, 100, 110, 120, 130, 140, 150] -> [36, 42, 48, 54, 60, 66, 72, 78, 84, 90]

Hobgen mini icon.png Hobgen:

  • Maximum Health changed:
    • [1200, 1650, 2100, 2550, 3000, 3450, 3900, 4350, 4800, 5250] -> [1000, 1700, 2400, 3100, 3800, 4500, 5200, 5900, 6600, 7300]
  • Attack Damage Minimum changed:
    • [48, 60, 72, 84, 96, 108, 120, 132, 144, 160] -> [74, 86, 98, 110, 122, 134, 146, 158, 170, 182]
  • Attack Damage Maximum changed:
    • [54, 66, 78, 90, 102, 114, 126, 138, 150, 166] -> [80, 92, 104, 116, 128, 140, 152, 164, 176, 188]

Talent Changes:

Fire break icon.png Fire Break:

  • Damage Reduction changed from 45 to 40

Hot rod icon.png Hot Rod:

  • Attack Speed bonus changed from 10 to 15

Melting point icon.png Melting Point:

  • Armor lost per second changed from 0.5 to 1

Hero changes

Anti-mage mini icon.png Anti-Mage:

  • Maximum Health changed from [1000, 2000, 4000] to [1000, 1800, 4000]

Bounty hunter mini icon.png Bounty Hunter:

  • Maximum Health changed from [1100, 2200, 4400] to [1100, 1980, 4400]

Chaos knight mini icon.png Chaos Knight:

  • Maximum Mana changed from 100 to 75
  • Chaos bolt icon.png Chaos Bolt:
    • Min Damage changed from [50, 100, 150] to [100, 150, 200]
    • Min Stun changed from [1, 1, 1] to [1, 2, 3]
    • Mana Cost changed from 100 to 75

Dragon knight mini icon.png Dragon Knight:

  • Breathe fire icon.png Breathe Fire:
    • Damage changed from [200, 350, 500] to [150, 250, 400]

Faceless void mini icon.png Faceless Void:

  • Maximum Health changed from [2000, 4000, 8000] to [2000, 3600, 8000]

Juggernaut mini icon.png Juggernaut:

  • Attack Rate changed from [0.909, 1.0, 1.25] to [1.0, 1.111, 1.25]
  • Maximum Health changed from [1200, 2400, 4800] to [1200, 2600, 4800]
  • Attack Damage Minimum changed from [65, 140, 280] to [65, 155, 280]
  • Attack Damage Maximum changed from [70, 150, 300] to [70, 165, 300]

Legion commander mini icon.png Legion Commander:

  • Armor changed from 10 to 5
  • Maximum Health changed from [1000, 2000, 4800] to [900, 1800, 3600]
  • Attack Damage Minimum changed from [50, 100, 240] to [40, 80, 180]
  • Attack Damage Maximum changed from [60, 120, 288] to [50, 100, 228]
  • NOTE: These Legion Commander changes go hand in hand with the changes to the Champion Champion ii.png Alliance.

Luna mini icon.png Luna:

  • Attack Damage Minimum changed from [50, 100, 200] to [50, 120, 200]
  • Attack Damage Maximum changed from [60, 120, 240] to [60, 144, 240]

Morphling mini icon.png Morphling:

  • Maximum Mana changed from 100 to 75
  • Maximum Health changed from [1000, 2000, 4000] to [1250, 2500, 4000]
  • Waveform icon.png Waveform:
    • Damage changed from [200, 350, 450] to [100, 175, 450]
    • Mana Cost changed from 100 to 75

Nyx assassin mini icon.png Nyx Assassin:

  • Maximum Health changed from [1100, 2200, 4400] to [1100, 1980, 4400]

Ogre magi mini icon.png Ogre Magi:

Omniknight mini icon.png Omniknight:

  • Maximum Mana changed from 100 to 60
  • Maximum Health changed from [1400, 2800, 6720] to [1610, 3220, 7728]
  • Purification icon.png Purification:
    • Cooldown changed from 10 to [10, 8, 6]
    • Mana Cost changed from 100 to 60

Phantom assassin mini icon.png Phantom Assassin:

  • Maximum Health changed from [1100, 2200, 4400] to [1100, 1980, 4400]

Pudge mini icon.png Pudge:

  • Maximum Health changed from [2000, 5000, 11000] to [2000, 5000, 9350]

Queen of pain mini icon.png Queen of Pain:

  • Maximum Health changed from [1100, 2200, 4400] to [1100, 1980, 4400]

Sand king mini icon.png Sand King:

  • Fixed Caustic finale icon.png Caustic Finale going off after every attack.

Shadow fiend mini icon.png Shadow Fiend:

  • Attack Damage Minimum changed from [70, 140, 336] to [77, 154, 369]
  • Attack Damage Maximum changed from [80, 160, 384] to [88, 176, 422]
  • Requiem of souls icon.png Requiem of Souls:
    • Max projectile width changed from 256 to 425

Slark mini icon.png Slark:

  • Maximum Health changed from [1000, 2000, 4800] to [1000, 1800, 4800]
  • Essence shift icon.png Essence Shift no longer reduces attack speed and damage from the target (Slark still gains the effects)

Templar assassin mini icon.png Templar Assassin:

  • Maximum Health changed from [1500, 3000, 6000] to [1500, 2700, 6000]

Weaver mini icon.png Weaver

  • Can no longer Shukuchi icon.png Shukuchi while silenced.

Alliance changes

Champion Champion ii.png:

  • Now also grants 10% bonus damage and max health per Alliance affecting the Champion (excluding her own).

Heartless Heartless ii.png:

  • Armor Reduction changed from [ -3, -10, -15 ] to [-3, -8, -15].

Insect Insect ii.png:

  • Spawn rate of spiderlings changed to 3 every 0.5 seconds. This means it'll take 2 seconds to spawn the initial batch of 12.

Primordial Primordial ii.png:

  • Eidolon mini icon.png Eidolon:
    • Armor changed from [5, 10, 15] to [5, 10, 10]

Warrior Warriors ii.png:

  • Armor Reduction changed from [ 7, 20 ] to [7, 17].