Attack Range while under Let's Go Crazy increased to 8.
Damage Reduction changed from 25% to 45%.
With the new changes to Let's Go Crazy, we have brought back the old Feedback Loop: Super-Charged units gain mana from damage caused by abilities. Upon casting, they deal damage equal to the mana cost to adjacent enemies.
This page was last edited on 29 November 2019, at 22:32.
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