Medusa

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Medusa
Medusa icon.png
Scaled icon.png Hunter icon.png
Ace
Level
One star icon.png Two star icon.png Three star icon.png
1,700 3,400 6,600
100 100 100
78 155 310
[75/80] [150/160] [300/320]
1.00 1.00 1.00
275 275 275
3 3 3
10 10 10
5 5 5

Medusa is an Ace hero for the Hunter Hunters ii.png alliance in Dota Underlords. Medusa has Scaled Scaled ii.png and Hunter Hunters ii.png alliances.

Ace[edit | edit source]

Ace icon.png Ace of Hunters
Hunters Hunters ii.png deal 5% extra Attack Damage per Hunter Alliance level for each other Hunter attacking the same target.

+15% chance of finding if you have at least one level of the Hunter Hunters ii.png Alliance completed.

Abilities[edit | edit source]

Stone Gaze

Stone Gaze

Cooldown icon.png Cooldown: 20.00 seconds
Mana icon.png Mana Cost: 100 Mana
Any enemy unit up to 3 cells away looking at Medusa will have their movement and attack speed slowed by 30%.

If 2 seconds of total time is accumulated looking at Medusa, that unit will turn to stone. Petrified units are stunned, and take bonus 20% physical damage.

Notes:
  • Stone Gaze's scream duration is [4/5/6] seconds.
Split Shot

Split Shot

Passive: Medusa magically shoots up to [2,3,4] extra arrows, hitting additional targets within 1 cell of her primary target. The additional arrows deal -20% of her primary arrow's damage.
Notes:
  • Split Shot also applies item effects on the secondary targets.
  • Since Split Shot targets all units within 1 space of the primary target, and that target is chosen like any target would, you can reduce an enemy Medusa's effectiveness by positioning you units accordingly.
  • Damage reduction happens separately and independently for all Split Shot targets.

Equipment[edit | edit source]

3-star equipment based on Serpent of the Emerald Sea

Medusa Equipment.jpg

Change logs[edit | edit source]

October 24, 2019 Patch
  • Medusa changed from the ACE OF SCALED to the ACE OF HUNTERS
  • Old Ace Effect: Grants Scaled Scaled ii.png units Retaliate. When a unit with Retaliate is attacked, they apply a 25 dmg/sec per Alliance level debuff to their attacker. +15% chance of finding if you have at least one level of the Scaled Alliance completed.
  • New Ace Effect: Hunters Hunters ii.png deal 5% extra Attack Damage per Hunter Alliance level for each other Hunter attacking the same target. +15% chance of finding if you have at least one level of the Hunter Alliance completed.

August 30, 2019 Patch

  • Ace for the Scaled Scaled ii.png Alliance.
  • Attack Range changed from 4 to 3.
  • Ace Effect: Grants Scaled Scaled ii.png units Retaliate. When a unit with Retaliate is attacked, they apply a 25 dmg/sec per Alliance level debuff to their attacker.
  • Stone gaze icon.png Stone Gaze:
    • Radius changed from 4 to 3.

July 24, 2019 Patch

  • Attack Damage Minimum changed from [50, 100, 200] to [75, 150, 300]
  • Attack Damage Maximum changed from [60, 120, 240] to [80, 160, 320]

July 19, 2019 Patch

  • Gold Cost changed from 4 to 5
  • Draft Tier changed from 4 to 5
  • Split shot icon.png Split Shot:
    • Damage Modifier changed from -40% to -20%
    • Extra Shots changed from 2 to [2, 3, 4]

July 12, 2019 Patch

  • Split shot icon.png Split Shot:
    • Changed extra shots from 3 to 2.
    • Will ignore nearby targets that happen to be outside Medusa's attack range.

July 04, 2019 Patch

  • Split shot icon.png Split Shot Now applies item effects on secondary shots.

June 27, 2019 Patch

  • Split shot icon.png Split Shot extra shot damage reduction changed: [-40, -30, -20 ] -> -40.