June 25, 2019 Patch

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Patch notes

Balance Update

  • Adjustment to the game board: Lighting and Shadow intensity tweaks.
  • Sounds from combat occurring on other player's boards can now be heard from yours.
  • New opponent selection logic: This addresses the community feedback of fighting the same opponents over and over.
  • PC/Mobile: Many performance optimizations.
  • Mobile: Fixed storage space calculation when downloading content.
  • Fixed unit stats not reflecting all items and equipment when querying before combat started.
  • Fixed friendly AI not casting spells after Pudge hooked an enemy.
  • Troll Troll ii.png Global Item (Coordinated assault icon.png Coordinated Assault): Now stacks.
  • AI will now cast spells on the ground under a target instead of on the target's location. Fixes floating Spells if the target happened to be flying through the air.
  • Dragon Dragon ii.png Alliance:
    • Now requires 2 units.
    • Now Unlocks an additional ability for each member of the Alliance.
  • Dragon knight mini icon.png Dragon Knight:
    • Breathe fire icon.png Breathe Fire is now his base ability.
    • Dragon Dragon ii.png Alliance now unlocks Elder dragon form icon.png Elder Dragon Form.
    • Hit Points increased to 1000/2000/4000.
    • Gained +10 Health Regeneration.
  • Puck mini icon.png Puck: Dragon Dragon ii.png Alliance now unlocks Phase shift icon.png Phase Shift.
  • Viper mini icon.png Viper: Dragon Dragon ii.png Alliance now unlocks Corrosive skin icon.png Corrosive Skin.
  • Pocket sand icon.png Pocket Sand:
    • Now also slows mana gained on receiving damage by 50%.
    • Will debuff a random enemy unit within 2 cells if no units are within 1 cell of the assassin landing.
  • Keeper of the light mini icon.png Keeper of the Light:
    • Illuminate icon.png Illuminate now costs 150 mana.
    • Health decreased to 550/1100/2200.
  • Desperate measures icon.png Desperate Measures: Now also increases mana gained on receving/dealing damage by the same amount as attack damage.
  • Wicked intent icon.png Wicked Intent: Now also blocks HP regen.
  • Scrappy Scrappy ii.png Alliance: Now provides 8 armor and 9 health regeneration. It provides double that amount if your starting army is smaller in size than your opponent's.
  • Knight Knight ii.png Alliance: Now gives a constant 15/25/35% damage reduction and an additional 20/25/30% when next to another knight.
  • Chaos knight mini icon.png Chaos Knight: Damage Increased from [40-110, 80-220, 160-440] to [55-135, 110-240, 200-480].
  • Boots of speed icon.png Boots of Speed: Now Tranquil boots icon.png Tranquil Boots. Passive +16 health regen and 100% bonus move speed.
  • New Item - Pipe of insight icon.png Pipe of Insight: +50% Magic Resistance. Once the first enemy has 100% mana, apply a shield that blocks 400 magic damage to allies up to 1 cell away. (once per battle)
  • Mobile: Fixed 'Australia' mode - Some Android devices rendered the game upside down, and that has been fixed.