July 04, 2019 Patch

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Patch notes

General

  • Added Scoreboard. Defaults to TAB on the PC.
  • Added Leaderboards. Welcome, Lords of White Spire.
  • Further lighting tweaks to the board to brighten it up.
  • Update Notes can now be found from inside the game.
  • Season Info: Heroes’ Ability info now shows damage type
  • New Kill Streak FX.
  • Unit VO is now spatialized (Audio will closely match where the unit is located).
  • Enabled additional sounds in unit combat.
  • Yo, Reddit: Versus, Round Over and Round Start screens will close on any non-UI click or ESC keypress.
  • Yo, Reddit: Versus, Round Over and Round Start screens won't appear if the user is dragging units or items.
  • Many UI improvements have been done.
  • Added description of how the Hero Pool works to the Season Info UI.
  • Hero stat changes from basic items is now shown during combat as well during preparing.
  • Fixed Terrorblade mini icon.png Terrorblade Rank 2 and Rank 3 not updating his model after casting Metamorphosis.

Mobile

  • Added Battery Status.
  • Fixed play/pause buttons disappearing.
  • Added Tap to Move option: For those who like to tap to place instead of dragging on the board.
  • Added Battery Saver mode.
  • Can now query a hero's ability from the shop.
  • More performance improvements.

Gameplay

  • Fixed Demon Hunters Demon Hunters ii.png not doing their jobs and leaving enemy demons with their buff on.
  • Fixed Techies mini icon.png Techies planting their bomb in the wrong location.
  • Fixed all known AI Pathing issues.
  • Level 9: Tier 2 odds 30% -> 25%, Tier 3 odds 25% -> 30%
  • Level 11: Tier 1 odds 10% -> 13%, Tier 2 odds 15% -> 20%, Tier 3 odds 30% -> 25%, Tier 5 odds 15% -> 12%
  • Round will continue for another second once the last unit dies, giving the other team a chance for a last minute kill to force a draw.

Reworked Streaks

Lose streak gold:

From:

  • 3-4 losses – 1 gold
  • 5-6 losses – 2 gold
  • 7+ losses – 3 gold

To:

  • 3-4 losses – 1 gold
  • 5+ losses – 2 gold

Win streaks gold:

From:

  • 3-4 wins – 1 gold
  • 5-6 wins – 2 gold
  • 7+ wins – 3 gold

To:

  • 3-4 wins – 1 gold
  • 5-6 wins – 2 gold
  • 7 wins – 3 gold
  • 8 wins – 4 gold

Win streaks reset at 8 wins.

Item Changes

  • Added Force staff icon.png Force Staff: Tier Three Support Item - Push an enemy unit 6 cells in a random direction. (10s cooldown)
  • Added Scythe of vyse icon.png Scythe of Vyse: Tier Four Support Item - When the equipped hero takes damage, transform the offending unit into a pig for 4s. (15s cooldown)
  • Added Big-time contract icon.png Big-Time Contract: Tier Two Support Item - Equipped unit is Blood-Bound Blood-bound ii placeholder.png in addition to its other types.
  • Silver lining icon.png Silver Lining: Now reads "Get 1 charge when you win a fight. When you lose a fight, if charges remain, get 1 gold and lose 1 charge."
  • Shaman pluck icon.png Shaman Pluck: Chance increased from 5% to 17%.
  • Blink dagger icon.png Blink Dagger:
    • Now generates 50 mana when activated.
    • Cooldown reduced from 60s to 15s.
  • Tooth and claw icon.png Tooth and Claw: Fixed not stacking correctly.
  • Coordinated assault icon.png Coordinated Assault: It should be truly coordinated since it actually works now.

Hero Changes

  • Medusa mini icon.png Medusa:
    • Split shot icon.png Split Shot:
      • Now applies item effects on secondary shots.
  • Lycan mini icon.png Lycan:
    • Summon wolves icon.png Summon Wolves:
      • Fixed not applying health buff correctly.
  • Venomancer mini icon.png Venomancer:
    • Health increased from [500, 1000, 2000] to [550, 1100, 2200]
    • Summon Plague ward icon.png Plague Ward:
      • Summon Count increased from 1 Ward to [1, 2, 4] Wards.
      • Ward is always Rank 1.
      • Cast Point reduced from 0.5s to 0.13s.
      • Cooldown increased from 5 to [5, 6, 7].
      • Wards have 50% magic resistance.
  • Disruptor mini icon.png Disruptor:
  • Mr. Warlock mini icon.png Warlock:
    • Shadow word icon.png Shadow Word:
      • Cast Point reduced from 0.5s to 0.4s.
      • Cooldown reduced from 20s to 6s.
      • Damage from [ 100, 150, 200 ] to [ 50, 100, 150 ].
      • Heal from [ 75, 150, 200 ] to [ 50, 125, 175 ].
      • Duration from 6 seconds to 3 seconds.

Alliance Changes

  • Warlock Warlocks ii.png:
    • Now reads: Whenever a Warlock casts a spell, they form a link with the Ally who has the lowest health for 3 seconds. When either linked hero deals damage, both units are healed [50, 100, 150]% of the damage dealt.
  • Shaman Shaman ii.png:
    • Now requires 3 Shamans (up from 2).
    • Now reads: Enemies affected by Hexes, Silences or Stuns will generate -200% mana when attacked.

Freedom Mini-Update