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Health is the attribute that specifies how much damage can be inflicted to a hero before it dies.
 
Health is the attribute that specifies how much damage can be inflicted to a hero before it dies.
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When the health of on hero goes to zero, he dies. Exception to this rule is applied for heroes equipped with [[Helm of the Undying]]. Any hero equipped with this item will live and deal damage for 4 more seconds after it's health has reached zero.

Revision as of 07:19, 18 September 2019

Health is the attribute that specifies how much damage can be inflicted to a hero before it dies.

When the health of on hero goes to zero, he dies. Exception to this rule is applied for heroes equipped with Helm of the Undying. Any hero equipped with this item will live and deal damage for 4 more seconds after it's health has reached zero.