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Health is the attribute that specifies how much damage can be inflicted to a hero before it dies.
 
Health is the attribute that specifies how much damage can be inflicted to a hero before it dies.
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When the health of on hero goes to zero, he dies. Exception to this rule is applied for heroes equipped with [[Helm of the Undying]]. Any hero equipped with this item will live and deal damage for 4 more seconds after it's health has reached zero.
 

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