Hobgen generates 1.5 Hype Per Second (HPS), with an additional 1.0 HPS for each unit he's lit on fire. Any enemy Hobgen attacks is set on fire for 3 seconds.
Hobgen launches a fireball at a target that deals 150 damage split evenly amongst all targets adjacent and setting them all on fire.
Notes:
Has no range limit.
The fire lasts for 5 seconds.
Super-Charged
Cooldown: 8.0 seconds
Hobgen Super-Charges the closest friendly unit, setting them on fire and granting them 13 attack speed.
Notes:
friendly units under the effects of Super-Charged take damage from the fire status effect.
Physical distance is used to calculate the closest unit; non-diagonal units are prioritized over diagonal ones.
Ultimates[ | ]
One of the following is chosen on round 20. Ultimates can only be cast once.
Let's Go Crazy
Cooldown: 22.0 seconds
Hobgen is Silenced, his attack range is now 8, and gains Super-Charged and all its upgrades. Hobgen will continually switch targets to units that are not on fire.
Notes:
Hobgen is invulnerable and untargetable while casting Let's Go Crazy.