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+ | ==Alliance bonus== |
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+ | <onlyinclude>{| style="background:rgba(0,0,0,.4); padding:10px;border:1px solid #505050;color:#fff;" |
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+ | |[[File:Elusive bonus 1.png|link=]] || All Elusive units have a 10% chance to gain +100% Evasion and +35 Attack Speed for 3 seconds when attacked. |
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+ | |- |
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+ | |[[File:Elusive bonus 2.png|link=]] || All Elusive units have a 20% chance to gain +100% Evasion and +35 Attack Speed for 3 seconds when attacked. |
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+ | |}</onlyinclude> |
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+ | ==Heroes== |
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+ | None |
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+ | |||
+ | ==Change logs== |
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+ | [[October 24, 2019 Patch]] |
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+ | * New: All Elusive units have a [10/20]% chance to gain +100% Evasion and +35 Attack Speed for 3 seconds when attacked. |
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+ | |||
+ | [[August 30, 2019 Patch]] |
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+ | * Now gives bonuses at 3/6 heroes, down from 3/6/9 heroes. |
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+ | * Elusive Level 1 (3 heroes): Evasion increased to 25%, up from 20%. |
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+ | * Elusive Level 2 (6 heroes): Evasion increased to 50%, up from 45%. |
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+ | |||
+ | [[August 08, 2019 Patch]] |
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+ | * Level 3 Alliance (9 heroes) - changed from "All units gain +75% evasion" to "All heroes gain +75% evasion". |
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+ | |||
+ | [[August 01, 2019 Patch]] |
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+ | * Level 3 Alliance (9 heroes) - changed from "Allied Elusive units gain +75% evasion" to "All units gain +75% evasion." |
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+ | |||
+ | {{AllianceNav}} |
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[[Category:Alliances]] |
[[Category:Alliances]] |
Latest revision as of 05:15, 29 August 2020
This article is about a feature that was removed from the game.
Elusive is an alliance in Dota Underlords.
Alliance bonus[ | ]
All Elusive units have a 10% chance to gain +100% Evasion and +35 Attack Speed for 3 seconds when attacked. | |
All Elusive units have a 20% chance to gain +100% Evasion and +35 Attack Speed for 3 seconds when attacked. |
Heroes[ | ]
None
Change logs[ | ]
- New: All Elusive units have a [10/20]% chance to gain +100% Evasion and +35 Attack Speed for 3 seconds when attacked.
- Now gives bonuses at 3/6 heroes, down from 3/6/9 heroes.
- Elusive Level 1 (3 heroes): Evasion increased to 25%, up from 20%.
- Elusive Level 2 (6 heroes): Evasion increased to 50%, up from 45%.
- Level 3 Alliance (9 heroes) - changed from "All units gain +75% evasion" to "All heroes gain +75% evasion".
- Level 3 Alliance (9 heroes) - changed from "Allied Elusive units gain +75% evasion" to "All units gain +75% evasion."
Alliances | |
---|---|
Player | Assassin • Brawny • Brute • Champion • Demon • Dragon • Fallen • Healer • Heartless • Human • Hunter • Knight • Mage • Magus • Poisoner • Rogue • Savage • Scaled • Shaman • Spirit • Summoner • Swordsman • Troll • Vigilant • Void • Warrior |
Out of Season or Removed |
Demon Hunter • Elusive • Inventor • Scrappy • Shaman • Druid • Blood-Bound • Deadeye • Insect • Primordial • Warlocks |