Brawny

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Brawny Brawny ii.png is an alliance in Dota Underlords.

Alliance bonus[edit | edit source]

Brawny bonus 1.png All Brawny units gain +5 maximum HP for each kill by any of your team Brawny units throughout the game. Bonus is multiplied by star level of Brawny unit. Summons count as 0.25. (HP bonus varies by game mode).
Brawny bonus 2.png All Brawny units gain +10 maximum HP for each kill by any of your team Brawny units throughout the game. Bonus is multiplied by star level of Brawny unit. Summons count as 0.25. (HP bonus varies by game mode).

Notes[edit | edit source]

  • Counts kills retroactively - kills on a Brawny unit from the round it was purchased counts towards the HP buff.
  • Kills add up when combining units with different kill counts.

Heroes[edit | edit source]

Axe portrait icon.png
Brawny icon.png Brute icon.png
Axe
Beastmaster portrait icon.png
Brawny icon.png Hunter icon.png Shaman icon.png
Beastmaster
Bristleback portrait icon.png
Brawny icon.png Savage icon.png
Bristleback
Juggernaut portrait icon.png
Brawny icon.png Swordsman icon.png
Juggernaut
Snapfire portrait icon.png
Brawny icon.png Dragon icon.png
Snapfire

Out of Season Heroes[edit | edit source]

Disruptor portrait icon.png
Brawny icon.png Warlocks icon.png
Disruptor

Change logs[edit | edit source]

August 27, 2020 Patch
  • Multiplier to Brawny Bonus HP changed from 4x for a 3 Star hero to 3x. ( [1, 2, 4] changed to [1, 2, 3].)

June 12, 2020 Patch

  • Changed Health bonus from [15, 30] per kill to vary by star level of the Brawny unit. 1 star Brawny units get [5, 10] bonus Health per kill; 2 star units get [10, 20] bonus Health per kill; and 3 star units get [20, 40] bonus Health per kill.

February 25, 2020 Patch

  • Summoned units now count as 0.25 of a kill for the purposes of the Brawny maximum health bonus.

October 24, 2019 Patch

  • New: All Brawny units gain [15/30] maximum HP for each kill by any of your team Brawny units throughout the game.

August 01, 2019 Patch

  • Changed from "All Brawny units have their Maximum HP increased by 200/500" to "All Brawny units gain +30/60 maximum HP for each kill they have."
Alliances
Player Assassin Assassins ii.png  •  Brawny Brawny ii.png  •  Brute Brute ii.png  •  Champion Champion ii.png  •  Demon Demon ii.png  •  Dragon Dragon ii.png  •  Fallen Fallen ii.png  •  Healer Healer ii.png  •  Heartless Heartless ii.png  •  Human Human ii.png  •  Hunter Hunters ii.png  •  Knight Knight ii.png  •  Mage Mages ii.png  •  Magus Magus ii.png  •  Poisoner Poisoner ii.png  •  Rogue Rogue ii.png  •  Savage Savage ii.png  •  Scaled Scaled ii.png  •  Shaman Shaman ii.png  •  Spirit Spirit ii.png  •  Summoner Summoner ii.png  •  Swordsman Swordsman ii.png  •  Troll Troll ii.png  •  Vigilant Vigilant ii.png  •  Void Void ii.png  •  Warrior Warriors ii.png
Out of Season
or Removed
Demon Hunter Demon Hunters ii.png  •  Elusive Elusive ii.png  •  Inventor Inventors ii.png  •  Scrappy Scrappy ii.png  •  Shaman Shaman ii (old).png  •  Druid Druid ii.png  •  Blood-Bound Blood-bound ii placeholder.png  •  Deadeye Deadeye ii placeholder.png  •  Insect Insect ii.png  •  Primordial Primordial ii.png  •  Warlocks Warlocks ii.png