Assassin

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Assassin Assassins ii.png is an alliance in Dota Underlords.

Alliance bonus[edit | edit source]

Assassins bonus 1.png Assassins gain a 15% chance to Critical Hit for 300% Damage. On a crit, the target is WOUNDED and healing taken is reduced by 50% for 3 seconds.
Assassins bonus 2.png Assassins gain a 25% chance to Critical Hit for 375% Damage. On a crit, the target is WOUNDED and healing taken is reduced by 100% for 3 seconds.

Heroes[edit | edit source]

Anti-mage icon.png
Elusive icon.png Assassin icon.png
Anti-Mage
Bounty hunter icon.png
Scrappy icon.png Assassin icon.png
Bounty Hunter
Ember spirit icon.png
Spirit icon.png Assassin icon.png
Ember Spirit
Faceless void icon.png
Primordial icon.png Assassin icon.png
Faceless Void
Nyx assassin icon.png
Insect icon.png Assassin icon.png
Nyx Assassin
Phantom assassin icon.png
Elusive icon.png Assassin icon.png
Phantom Assassin
Queen of pain icon.png
Demon icon.png Assassin icon.png
Queen of Pain
Slark icon.png
Scaled icon.png Assassin icon.png
Slark
Templar assassin icon.png
Elusive icon.png Assassin icon.png
Templar Assassin
Viper icon.png
Dragon icon.png Assassin icon.png
Viper

Change logs[edit | edit source]

January 09, 2020 Patch
  • Critical Hit bonus damage changed from [300, 400] to [300, 375]

September 12, 2019 Patch

  • On a critical strike, Assassin's wound the target reducing healing done by [50%, 100%].

September 05, 2019 Patch

  • Assassin Assassins ii.png targeting and Blink dagger icon.png Blink Dagger targeting is now a bit more random between left and right when selecting the farthest target.

August 30, 2019 Patch

  • Now gives bonuses at 3/6 heroes, down from 3/6/9 heroes.
  • Assassin Level 1 (3 heroes): 300% crit damage chance increased to 15%, up from 10%.
  • Assassin Level 2 (6 heroes): 400% crit damage chance increased to 25%, up from 20%.

August 01, 2019 Patch

  • Level 3 Alliance (9 heroes) - In addition to the existing bonuses level 3 now also has "All Assassins also blind enemies 1 cell away from where they land for 2 seconds (50% miss chance and 50% less mana when attacked)"

July 19, 2019 Patch

  • Fixed boxed in Assassins Assassins ii.png not jumping toward their enemies.
  • Assassins Assassins ii.png that have an enemy in their attack range will attack instead of jumping.

June 17, 2019 Patch

  • Assassins Assassins ii.png are untargettable for one frame when landing after a jump.
Alliances
Player Assassin Assassins ii.png  •  Blood-Bound Blood-bound ii placeholder.png  •  Brawny Brawny ii.png  •  Brute Brute ii.png  •  Champion Champion ii.png  •  Deadeye Deadeye ii placeholder.png  •  Demon Demon ii.png  •  Dragon Dragon ii.png  •  Druid Druid ii.png  •  Elusive Elusive ii.png  •  Healer Healer ii.png  •  Heartless Heartless ii.png  •  Human Human ii.png  •  Hunter Hunters ii.png  •  Insect Insect ii.png  •  Inventor Inventors ii.png  •  Knight Knight ii.png  •  Mage Mages ii.png  •  Primordial Primordial ii.png  •  Savage Savage ii.png  •  Scaled Scaled ii.png  •  Scrappy Scrappy ii.png  •  Shaman Shaman ii.png  •  Spirit Spirit ii.png  •  Troll Troll ii.png  •  Warlocks Warlocks ii.png  •  Warrior Warriors ii.png
Neutral Mega-Assassin  •  Mega-Blood-Bound  •  Mega-Demon  •  Mega-Elusive  •  Mega-Scaled  •  Mega-Troll  •  Mega-Warlock  •  Mega-Warrior