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Source: Here's Some Itemized Changes
Patch notes
General
- Fixed a bug where an enthralled unit would not summon correctly when all friendly units died at the same time as its source unit, thus prematurely ending combat.
- Fixed an issue with Pudge where one of his round start VO lines would not play.
- Fixed the item tier odds table in the Rulebook's Glossary to show the correct item rounds.
- Fixed Update Notes display on all devices.
Hero changes
- Attack Damage Minimum changed from [40, 80, 160] to [60, 96, 184]
- Attack Damage Maximum changed from [50, 100, 200] to [75, 120, 240]
- Legion Commander no longer receives a buff when a Blood-Bound ally dies, but still buffs all Blood-Bound allies when she dies.
- Attack Rate changed from 0.714 to 0.769
- Maximum Health changed from [1300, 2600, 5200] to [1500, 3000, 6000]
- Maximum Health changed from [750, 1500, 3000] to [850, 1700, 3400]
- Attack Damage Minimum changed from [40, 80, 160] to [50, 100, 200]
- Attack Damage Maximum changed from [50, 100, 200] to [60, 120, 240]
Item changes
- Round 16 Item Tier Odds:
- Changed from: 70% Tier Three / 30% Tier Four
- To: 100% Tier Three.
- Cooldown changed from 15 to 10
- Health loss per second changed from 100 to 80
- Mana gain changed from 50 to 60
- Loss to enemy attack speed changed from -45 to -55
- Pushed unit takes 50% longer to travel away.
- Lifesteal changed from 200% to 250%
- Cooldown changed from 15 to 10
- Damage Blocked changed from 70 to 60
Alliance changes
Insect :
- Miss Chance changed from [20, 35] to [20, 40]