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Patch notes

General

  • Fixed a bug where an enthralled unit would not summon correctly when all friendly units died at the same time as its source unit, thus prematurely ending combat.
  • Fixed an issue with Pudge mini icon.png Pudge where one of his round start VO lines would not play.
  • Fixed the item tier odds table in the Rulebook's Glossary to show the correct item rounds.
  • Fixed Update Notes display on all devices.

Hero changes

Legion commander mini icon.png Legion Commander:

  • Attack Damage Minimum changed from [40, 80, 160] to [60, 96, 184]
  • Attack Damage Maximum changed from [50, 100, 200] to [75, 120, 240]
  • Legion Commander no longer receives a buff when a Blood-Bound Blood-bound ii placeholder.png ally dies, but still buffs all Blood-Bound allies when she dies.

Sand king mini icon.png Sand King:

  • Attack Rate changed from 0.714 to 0.769
  • Maximum Health changed from [1300, 2600, 5200] to [1500, 3000, 6000]

Shadow shaman mini icon.png Shadow Shaman:

  • Maximum Health changed from [750, 1500, 3000] to [850, 1700, 3400]
  • Attack Damage Minimum changed from [40, 80, 160] to [50, 100, 200]
  • Attack Damage Maximum changed from [50, 100, 200] to [60, 120, 240]

Item changes

  • Round 16 Item Tier Odds:
    • Changed from: 70% Tier Three / 30% Tier Four
    • To: 100% Tier Three.

Arcane boots icon.png Arcane Boots:

  • Cooldown changed from 15 to 10

Armlet of mordiggian icon.png Armlet of Mordiggian:

  • Health loss per second changed from 100 to 80

Blink dagger icon.png Blink Dagger:

  • Mana gain changed from 50 to 60

Eye of skadi icon.png Eye of Skadi:

  • Loss to enemy attack speed changed from -45 to -55

Force staff icon.png Force Staff:

  • Pushed unit takes 50% longer to travel away.

Satanic icon.png Satanic:

  • Lifesteal changed from 200% to 250%
  • Cooldown changed from 15 to 10

Vanguard icon.png Vanguard:

  • Damage Blocked changed from 70 to 60

Alliance changes

Insect Insect ii.png:

  • Miss Chance changed from [20, 35] to [20, 40]